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The
simulator designs shown here are prototypes
for commercial installations or high end
personal use. Prices for complete
packages go from $5,000 to $20,000 depending
on which components are used. We can
design a customized model for nearly any
application, or just provide upgraded
components to what you already have.
Call us or send us and E-Mail for more
information. |
With
the recent and continual swift developments in
computer speeds, graphics capabilities and high
fidelity sound reproduction what seems to have been
lacking in the gaming world is a state-of-the-art
simulator platform built expressly to take the
fullest possible advantage of each of these
individual developmental fields and to be easily and
continually upgradable as new and better products
become available.
Many
simulator builders have focused primarily on the
cosmetics of their products trying to make them look
good to the observer walking by. Although this may
have a lot to do with selling the first ticket to
try the experience, unfortunately, this focus on
initial visual appeal has little to do with the
quality of the simulation experience. I have chosen
instead to focus entirely on the real
mechanics of the simulator realizing that at any
time I can mould a piece of fiberglass around these
machines and create any cosmetic I may want.
I
have chosen to develop these first prototypes
focusing on the fields of auto racing and flying
programs not only because I have personal interest
in these areas but also because the best of the
current commercial programs available in these areas
are of an incredibly high quality level. These
simulator platforms of course, because they are PC
driven can be used for virtually any type of
video/audio experience or indeed can just become an
incredible way to watch a DVD.
To
fully experience the best of todays
simulation programs one needs to maximize performance
in each of the following 8 categories:
1.
Software:
I experiment with and continually upgrade to the best of the commercially
written racing simulation programs in each genre ie
Nascar, Formula 1, Grand Prix, Sprint Cars, Rally,
Dune Buggys etc. Likewise in flight sims with
military, combat, civilian planes and helicopters.
There are many inferior simulation programs and time
is well invested to search out the best of category
by hands on trial. Software drives all the hardware.
When the best programs are located I find that the
physics of the real world is replicated to such an
astounding degree in
the programming that the learning done with these simulation
programs is at least 90% applicable to the real
world equivalent. Simply stated driving the
simulator is very close to driving the real car. All
the programs support multi player modes for side-byside
racing and can be networked over a LAN or the
internet.
2.
Computers:
1 dedicated
computer for each simulator connected to a
central router / hub. Current configuration is 2.53 gig
P4, GeForce4 Ti4600 graphics cards, high end Soundblaster soundcards,
1GB PC1066 RDRAM, and Windows XP. Pretty
hot for today but still affordable, easily
upgradable and readily available.
3.
Input Controllers:
These have to be the best available. You just
can’t drive a car with a plastic wheel or fly a
helicopter with a plastic joystick and have the
experience seem real. Check out the accompanying
pictures to see which controllers I’m now using.
Expense definitely becomes a factor here but in the
long run it is well worth the money to have the feel
of the real thing in your hands.
Depending upon what you are driving or
flying, all controllers mount simply on either
simulator with specially designed mounts and
threaded knobs and are totally SOLID.
4.
Video Reproduction:
The real world can’t be presented very well
on a
small computer monitor so I’ve used LCD
projectors, mylar mirrors and a high contrast rear
projection screen. Each component is individually
adjustable in all directions.
The screens are 4 feet wide and 3 feet tall
and could be as large as you want, space permitting.
With this large screen about 3 feet from your eyes
and 60+ frames a second from the graphics card the
illusion of reality is very impressive.
5.
Audio Reproduction:
Almost all current high end simulations have
true 4 channel positional sound. We need to mimic
the real world in terms of quality, decibels and
direction. A real racecar is LOUD and rumbles - we
can only do that with some real amplifier power,
great subwoofer/shaker, and other components that can handle the volume. You don’t
have to run it loud - it’s just more fun that
way. See the pictures for layout.
6.
Solid and comfortable platform:
These simulators are overbuilt in terms of
strength and stability. The entire simulator
platform is a one piece welded frame made of
2" metal tubing. Everything mounts to this
frame for strength and in the event that a motion
platform is ever added.
7.
Adjustability of the platform:
Everything adjusts with double, large
diameter knobs for a rock solid feel, simplicity of
adjustment, and comfort no
matter what your size.
8.
Adaptability for future advancements: These
simulators are "platforms" in the sense that any
single item can be upgraded or switched when newer
technology becomes available without any
modification to the structure.
By
maximizing performance in each of the above
categories the current state-of-the-art commercially
available simulation programs can be experienced to
their fullest. Most people never realize how
realistic these programs really are because they are
playing them at the kitchen table with a plastic
wheel and 2" speakers. The programming quality,
graphics, sound, and physics are astounding - you
just need to have the equipment to re-create it.

138 W State Street
Hurricane, UT 84737
435-635-2780